Panels

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Panels (or Tiles) are what makes up most of the Fields. Each panel has different effects when a player lands on them.

List of Panels

When the field event Miracle is active, some of the panels' effects are doubled.

Normal Panels

Image Name Affected by Miracle? Effect
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Neutral Panel No Nothing happens.
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Bonus Panel Yes Player gains stars equal to their dice roll, multiplied by their current level (capped at Level 3).
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Draw Panel Yes Player draws a card from the center deck.
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Drop Panel Yes Player loses stars equal to their dice roll, multiplied by their current level.
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Encounter Panel Yes Player battles with a random Wild Unit. When the player KO's the Wild Unit, they gain 1 Win.
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Warp Panel No Player warps to a random Warp Panel.
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Home Panel No The game checks if the player has meet the Norma requirements, then heals them with 1 HP. The player can choose to stop on their own Home Panel.
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Roll and Move Panel Yes The player is able to move again equal to their dice roll. The player can only reroll a maximum of 5 times in a single turn.
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Warp Move Panel Yes Combines the effects of both Warp Panel and Roll and Move Panel.
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Ice Panel No The player slides on them, without consuming the amount of panels they need to travel. The player can only slide a maximum of 15 Ice Panels in a single turn.
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Health Panel Yes Player is healed with 1 HP.

Special Panels

Image Name Effect
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Boss Encounter Panel Player battles with the Field's boss. Appears when a player has reached Level 4, or by using certain cards.
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Poppo Panel Player plays a mini-game. Exclusive to the Summer Event.

Update History

  • 1.27.1:
    • Playground! no longer affects
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      Warp or
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      Warp Move Panels.
    • Error creating thumbnail: Unable to save thumbnail to destination
      Mix Phenomenon can now create
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      Health Panels.
    • Error creating thumbnail: Unable to save thumbnail to destination
      Health Panels now have a new, more distinct graphic.
  • 1.27:
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    Health Panel added.
  • 1.26.2: Made the way all panel-transforming effects work more uniform. They all now work the same way: each transformation is based on the currently visible panel, but every effect has their own unique duration, and when one effect expires, the panel returns to the previous still active transformation.
  • 1.19.2 (Hotfix): Fixed a bug with
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    Warp Move Panels' character voices.
  • 1.19.1: Treasures no longer spawn on
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    Home Panels or unreachable warps.
  • 1.18:
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    Home Panels now perform the Norma check before healing effects take place.
  • 1.16.4: Fixed Minelayer field event potentially placing traps on
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    Ice Panels.
  • 1.16.2: Fixed
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    Star Breaker's
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    Star Blasting Fuse drawing the wrong number of bombs at the start on fields with
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    Ice Panels.
  • 1.16.1: Fixed an issue where
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    Ice Panels might result in you sliding further than intended.
  • 1.16:
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    Ice Panel added.
  • 1.15: Fixed not being able to stop on your
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    Home Panel after having passed it once on the same turn.
  • 1.13.1:
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    Roll and Move Panels no longer activate when the player can't move from the panel.
  • 1.10:
    • Consecutive
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      Warp Move Panel and
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      Roll and Move Panel re-rolls are now limited to a maximum of 5.
    • Error creating thumbnail: Unable to save thumbnail to destination
      Warp /
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      Warp Move Panels now correctly take you to any other Warp/Warp move panel.
  • 1.9.9:
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    Warp Move Panel added.
  • 1.9.8 (Hotfix):
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    x2 Encounter Panels should no longer stay extra long when Miracle coincides with Battlefield event.
  • 1.9:
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    Roll and Move Panel added.
  • 1.2.8:
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    Bonus Panel stars gain is now capped at 3 * dice roll.
  • 1.2.5: Fixed
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    Bonus Panel animation for left-hand side players.
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