Difference between revisions of "Immovable Object"

From 100% Orange Juice Wiki
Jump to: navigation, search
Line 12: Line 12:
 
Immovable Object makes the user unable to move, and any players who move into the same panel will be forced to battle them. During the battle, the user gains +2 Defense stat, and allows them to counterattack. The effect lasts for 2 chapters.
 
Immovable Object makes the user unable to move, and any players who move into the same panel will be forced to battle them. During the battle, the user gains +2 Defense stat, and allows them to counterattack. The effect lasts for 2 chapters.
  
Immovable Object is a defensive card, and allows the user to force other players into landing on any panels that they want, such as from Boss Panels. However, since the user skips a turn, they could possibly skip beneficial Field Events such as [[Sprint]] or [[Miracle]]. For general defending purposes, the Hyper is outclassed by [[Rbits]] due to the latter giving the same amount of Defense points, while also having much lower cost and level requirement.
+
Immovable Object is a defensive card that makes the user much more durable during battles, and as Flying Castle, the Hyper allows it to counterattack. The Hyper also allows the user to force other players into landing on any panels that they are standing on, such as from Boss Panels. Staying immobile allows the player to widen the gap between the other players ahead, but they could possibly skip beneficial Field Events such as [[Sprint]] or [[Miracle]].
  
 
When used, the player puts red bricks around them that last for the entire duration of the Hyper.
 
When used, the player puts red bricks around them that last for the entire duration of the Hyper.
Line 22: Line 22:
  
 
== Trivia ==
 
== Trivia ==
 +
* [[Protagonist's Privilege]] has higher priority than Immovable Object.
 
* Immovable Object has an unwritten effect that prevents the user from being forcibly warped, such as from [[Here and There]] and [[Party Time]].
 
* Immovable Object has an unwritten effect that prevents the user from being forcibly warped, such as from [[Here and There]] and [[Party Time]].
  

Revision as of 01:43, 24 May 2018

Immovable Object
Error creating thumbnail: Unable to save thumbnail to destination
Information
Type Hyper (Boost)
Level 3
Cost 20
Owner Flying Castle
"With this power, everything in the sky will be ours." ―Guild Master

Immovable Object (不動の物体 Fudō no buttai) is a Boost-type Hyper Card in 100% Orange Juice. It is owned by Flying Castle.

Additional Information

Immovable Object makes the user unable to move, and any players who move into the same panel will be forced to battle them. During the battle, the user gains +2 Defense stat, and allows them to counterattack. The effect lasts for 2 chapters.

Immovable Object is a defensive card that makes the user much more durable during battles, and as Flying Castle, the Hyper allows it to counterattack. The Hyper also allows the user to force other players into landing on any panels that they are standing on, such as from Boss Panels. Staying immobile allows the player to widen the gap between the other players ahead, but they could possibly skip beneficial Field Events such as Sprint or Miracle.

When used, the player puts red bricks around them that last for the entire duration of the Hyper.

Gallery

Trivia

Update History

  • 1.18.2: Immovable Object duration is now 2 chapters (up from 1).
  • 1.16: Immovable Object now prevents you from being forcibly moved by Warp effects.
  • 1.15: Introduced.
Cards
Base Pack Dash!Saki's CookieFlip OutNice JingleNice PresentPuddingI'm on Fire!RbitsRainbow-Colored CircleFinal BattleBad PuddingMimyuu's HammerDangerous PuddingAssaultSky Restaurant 'Pures'Here and ThereHoly NightOut of AmmoGift ExchangeLittle War
Expansion Pack Long-Distance ShotStiff CrystalExtendPrincess's PrivilegeBig MagnumShieldReverse Attribute FieldPiggy BankInvasionGo AwayHeat 300%Tragedy in the Dead of NightExchangeFlamethrowerFor the Future of the Toy StoreCloud of SeagullsWe Are WarudaDinnerSuper All-Out ModeForced RevivalOh My FriendSealed Guardian
Mixed Booster Pack Lonely ChariotAmbushPassionate ResearchPresident's PrivilegeMimicTactical RetreatShield CounterPiyopiyo ProcessionSealed MemoriesMix PhenomenonScary Solicitation
Acceleration Pack Completion RewardGentleman's BattleAccel HyperExtensionQuick RestorationBrutal PrankPresent ThiefPlay of the GodsScrambled EveStar-Blasting LightUnlucky CharmWindy Enchantment
Community Pack Treasure ThiefDark Side of BusinessWantedParty TimeLost ChildPrice of Power
Hyper Cards Boost Cards AcceleratorExtraordinary Specsx16 Big RocketProtagonist's PrivilegeUbiquitousSweet GuardianCast OffBlazing!Crystal BarrierAwakening of TalentJonathan RushTurbo ChargedImmovable ObjectWitch's Hair LockSolid WitchStealth On
Battle Cards Hyper ModeBlue Crow the SecondBeyond HellDeploy BitsSelf-DestructReflective ShellAnother Ultimate WeaponWaruda Machine, Blast Off!
Trap Cards Big Bang BellDance, Long-Eared Beasts!Invisible BombGolden EggFlying Pirate
Event Cards Gamble!Present for YouBinding ChainsAir StrikeMagical MassacrePlushie MasterSubspace TunnelDelta FieldWhimsical WindmillStar Blasting FuseMelting MemoriesEvil Spy Work - PreparationFinal SurgeryOverseerEvil MastermindMagical RevengeRevival of StarsDo Pirates Fly in the Sky?
Gift Cards Banned for LifeSanta's JobEvil Spy Work - ExecutionMiracle Red Bean Ice Cream
Event Cards Normal Cards Sweet Battle!
Hyper Cards Guardian of Blooming FlowersUltimate Weapon in the SunUnforgiving AvengerLifeguard on the White Beach