Difference between revisions of "Delta Field"
(Created page with "{{Hyper card |name=Delta Field |type=Hyper (Event) |level=2 |cost=20 |owner=Sham}} :''"If you insist on staying here, I'll take you back no matter how!" ―Sham'' '''Delt...") |
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{{Hyper card | {{Hyper card | ||
|name=Delta Field | |name=Delta Field | ||
− | |type= | + | |type=Event |
|level=2 | |level=2 | ||
|cost=20 | |cost=20 | ||
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:''"If you insist on staying here, I'll take you back no matter how!" ―[[Sham]]'' | :''"If you insist on staying here, I'll take you back no matter how!" ―[[Sham]]'' | ||
− | '''Delta Field''' (デルタフィールド ''Derutafīrudo'') | + | '''Delta Field''' (デルタフィールド ''Derutafīrudo'') is an [[:Category:Event Cards|Event-type]] [[:Category:Hyper Cards|Hyper Card]] in [[100% Orange Juice]]. It is owned by [[Sham]]. |
+ | |||
+ | == Additional Information == | ||
+ | Delta Field forces all the other players aside from the user to roll 1 across all their actions for 1 chapter. This gives the user a control on where they would want their opponents to land, with the most common use being to make them land on a Boss Panel or a Trap Card. The Hyper also provides the user a big advantage when engaging with another player to a battle, because their rolls will be consistently low. | ||
+ | |||
+ | The other players can avoid landing on the undesired panels by using movement cards, such as [[Dash!]] or having a [[Windy Enchantment]]. Hypers like [[Extraordinary Specs]] and [[Awakening of Talent]] will also override the forced 1 roll, should those cards be used after Delta Field has been used. | ||
+ | |||
+ | One could think that Delta Field is the opposite of Extraordinary Specs. The former makes every other player roll 1 across all their actions for 1 chapter, while the latter makes the user roll 6 across all their actions for 1 chapter. | ||
+ | |||
+ | When used, the other players will be surrounded by 3 robot sprites forming a triangle to create a green triangular electrifying field. | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | Delta Field Use.jpg|Sham using Delta Field | ||
+ | </gallery> | ||
+ | |||
+ | == Update History == | ||
+ | * '''[[1.15]]''': Fixed a graphic issue with Delta Field. | ||
+ | * '''[[1.10]]''': Introduced. | ||
+ | {{Spacing}} | ||
+ | {{NavBox Cards|color=Hyper}} |
Revision as of 05:08, 24 May 2018
Delta Field | |
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Information | |
Type | Hyper (Event) |
Level | 2 |
Cost | 20 |
Owner | Sham |
- "If you insist on staying here, I'll take you back no matter how!" ―Sham
Delta Field (デルタフィールド Derutafīrudo) is an Event-type Hyper Card in 100% Orange Juice. It is owned by Sham.
Additional Information
Delta Field forces all the other players aside from the user to roll 1 across all their actions for 1 chapter. This gives the user a control on where they would want their opponents to land, with the most common use being to make them land on a Boss Panel or a Trap Card. The Hyper also provides the user a big advantage when engaging with another player to a battle, because their rolls will be consistently low.
The other players can avoid landing on the undesired panels by using movement cards, such as Dash! or having a Windy Enchantment. Hypers like Extraordinary Specs and Awakening of Talent will also override the forced 1 roll, should those cards be used after Delta Field has been used.
One could think that Delta Field is the opposite of Extraordinary Specs. The former makes every other player roll 1 across all their actions for 1 chapter, while the latter makes the user roll 6 across all their actions for 1 chapter.
When used, the other players will be surrounded by 3 robot sprites forming a triangle to create a green triangular electrifying field.